^`8Pack*?8 @EACTEACT1fLd ( 0======GEO0220 =======|Moving and Deleting an Object oviBefore you can move or delete an object, you first need to select it. For details, see "Selecting and Deselecting Objects" To move an object f ToNote Sometimes you may find that an object will not move the way you want it to. If this happens, try locking the part(s) of the object that you do not want to move, or temporarily unlock all objects (Clr Constraint) k0@GEOMOne vertex8Pack*?(0@GUIDEKEYLOG(NOTEQ&P2P2P2P2P2P2P2PP PPPP/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/ A/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@-@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@GEOM8@IMAGE$0``@ vrALCuXY@  [A`Y f2R iybY  Q(vY7!X` C `@ @   Wb"T 4xVcF A99R`  B @   @ iV#8dVY ) 1!est dy$PrCY @      @GEOMOne side`h8Pack*?(0@GUIDEKEYLOG(NOTEQ&P2P2P2P2P2P2P2PP PPPP/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P-P-P-P-P-P-P-P-P-P-P-P-P-P-P- A/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@-@-@-@-@GEOM8@IMAGE$0``@ vrALCuXY@  ;A`p` "U7@Y #QHY(q!e` C `@ @  X0QagB Ru9pvS @d`  ;B`P @   @ I# Q@YsF#D63( 0 AifXP` @      @GEOMThree sides8Pack*?(0@GUIDEKEYLOG(NOTEQ&P2P2P2P2P2P2P2PP PPPP/P/P/P/P/PP-P-P-P-P-PP/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P/P-P-P-P-P-P-P-P-P-P-P-P-P A/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@/@-@-@-@-@GEOM8@IMAGE$0``@ vrALCuXY@  ;Ap`p` I`p` ;CYp`@ @  I Wb"T 4xVcF g@EH3e  ;Bv`P @   @ I# Q@YsF#D63( U!` @      XNote IfIf you press [X,,T] when nothing is selected on the screen, the pointer will change to a pan, which you can use to pan (shift) the entire screen. @GEOM88Pack*?(0@GUIDEKEYLOG(lNOTEQ&P2P2P2P2P2P2P2PPPPPP-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P-P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0P0 A-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@GEOM8@IMAGE$0``@@vrALCuXYB  A `` `` C`B B   Wb"T 4xVcF CYh'  B&` B   B # Q@YsF#D63( #e0` B      k0